In this Godot Tutorial, I will teach you how to set up a Dedicated Godot Multiplayer Server.
Once you have explored various Godot Tutorials, you may be dreaming of taking your GameDev to the next step and create a multiplayer game. In this first Godot Tutorial in a series of tutorials on Godot Multiplayer, I will teach you how to set up a server, a client, and establish a connection between the two. After that, we take a look at the basics of communication between the Client and the Server when the game is running.
01:42 Setting up Workspace
02:49 Setting up the Server
07:13 Setting up the Client
11:48 Testing the Connection
16:47 Client Tour
24:03 Communication Example
39:24 Security Disclaimer
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The Art of Game Design: A Book of Lenses ►►
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GDC, Game Development Center, was created to provide in-depth tutorials on game design theory and game development using the Godot Game Engine. I aim for multi-part Godot tutorials, allowing me to dive deeper into Godot’s features.
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